Difference between revisions of "Nesta"
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Nesta's report, ''Next Gen.'' (2011) is described by education reformers in the UK as a ‘landmark’ report.<ref>[http://www.nesta.org.uk/sites/default/files/next_gen_wv.pdf Next Gen report], Nesta, February 2011</ref> | Nesta's report, ''Next Gen.'' (2011) is described by education reformers in the UK as a ‘landmark’ report.<ref>[http://www.nesta.org.uk/sites/default/files/next_gen_wv.pdf Next Gen report], Nesta, February 2011</ref> | ||
− | It was commissioned by culture minister [[Ed Vaizey]] as a review the future skills needed by the UK’s video games and visual effects industries. [[Ian Livingstone]], head of gaming lobbying group [[UKIE]] led the six-month review with Nesta. The report was part of a wider campaign by technology firms to get computer science on the curriculum and more technology in schools. The campaign had the support of [[UKIE]], of which [[Microsoft]] is a member, and others entering the education technology space, including: [[Google]], [[TalkTalk]], [[Facebook]], the IT lobby group [[Intellect]], the [[British Computer Society]], the [[Education Foundation]] and others like the [[Guardian Media Group]]. | + | It was commissioned by culture minister [[Ed Vaizey]] as a review the future skills needed by the UK’s video games and visual effects industries. [[Ian Livingstone]], head of gaming lobbying group [[UKIE]] led the six-month review with Nesta. |
+ | |||
+ | The report was part of a wider campaign by technology firms to get computer science on the curriculum and more technology in schools. The campaign had the support of [[UKIE]], of which [[Microsoft]] is a member, and others entering the education technology space, including: [[Google]], [[TalkTalk]], [[Facebook]], the IT lobby group [[Intellect]], the [[British Computer Society]], the [[Education Foundation]] and others like the [[Guardian Media Group]]. | ||
Livingstone explained that gaming was used as a poster boy for the skills review because of its status as a ‘high-profile rock’n’roll industry’. In reality the campaign was acting in the interests of this ‘broad coalition’.<ref>Nick Cohen, [http://www.theguardian.com/technology/gamesblog/2011/nov/07/london-game-conference-ian-livingstone London Game Conference: Ian Livingstone interview], ''Guardian'', 7 November 2011</ref> | Livingstone explained that gaming was used as a poster boy for the skills review because of its status as a ‘high-profile rock’n’roll industry’. In reality the campaign was acting in the interests of this ‘broad coalition’.<ref>Nick Cohen, [http://www.theguardian.com/technology/gamesblog/2011/nov/07/london-game-conference-ian-livingstone London Game Conference: Ian Livingstone interview], ''Guardian'', 7 November 2011</ref> | ||
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As if to underline its role in kick-starting an ed-tech revolution in schools, Nesta, supported by the same coalition of technology interests, followed up with a series of reports, all of which called for more technology to teach and strongly advocated the need to redesign education on digital lines. Nesta's '''Decoding Learning''' report (2012), for example, champions digital technology in the classroom.<ref>[http://www.nesta.org.uk/publications/decoding-learning Decoding Learning], Nesta, November 2012</ref> | As if to underline its role in kick-starting an ed-tech revolution in schools, Nesta, supported by the same coalition of technology interests, followed up with a series of reports, all of which called for more technology to teach and strongly advocated the need to redesign education on digital lines. Nesta's '''Decoding Learning''' report (2012), for example, champions digital technology in the classroom.<ref>[http://www.nesta.org.uk/publications/decoding-learning Decoding Learning], Nesta, November 2012</ref> | ||
− | Next Gen. and subsequent publications appear, therefore, as lobbying tools for technology firms with a clear, vested interest in digitising learning, as well as enthusing a new generation of coders. | + | Next Gen. and subsequent publications appear, therefore, as lobbying tools for technology firms with a clear, vested interest in digitising learning, as well as enthusing a new generation of coders. |
====Other digital education activity==== | ====Other digital education activity==== |
Revision as of 13:41, 28 August 2015
Nesta is a UK-based 'innovation' charity. It describes itself as a 'hub for innovators the world over'.
Its main focus in on reforms to public services, including the NHS and the education system. For example, it supports the widespread reform of schools, and in particular the greater use of technology to teach.
Its CEO since 2011 has been New Labourite Geoff Mulgan.
Contents
History
Nesta, which stands for the National Endowment for Science Technology and the Arts, was established by Tony Blair's government in 1998 to promote 'creativity, talent and innovation'. The new public body was originally funded by a £250 million endowment from the UK National Lottery. The endowment is now kept in trust, and Nesta uses the interest from the trust, as well as donations from other sources, to fund its projects.
Within six months of the 2010 general election, David Cameron's Conservative-led government announced that Nesta would cease to be an executive non-departmental public body and become a charity, which it did on 1 April 2012.
Lobbying for Education Reform
Since its inception, education reform has been a key focus of Nesta's work. It defines this a providing support for 'inventive ideas in teaching and learning, aiming to foster creative ability and understanding of science, technology and the arts.'[1] Its work on education reform includes research, investments and practical programmes.
Lobbying for more technology in teaching
Nesta supports the digitisation of education.
It is one of many organisations that believes that the current education system is failing to equip children with the skills they will need in the future (often referred to by reformers as '21st century skills' agenda, although this is often ill-defined). Teachers, it argues, also need to incorporate more technology in their teaching.
Next Gen. report: lobbying tool for technology interests
Nesta's report, Next Gen. (2011) is described by education reformers in the UK as a ‘landmark’ report.[2]
It was commissioned by culture minister Ed Vaizey as a review the future skills needed by the UK’s video games and visual effects industries. Ian Livingstone, head of gaming lobbying group UKIE led the six-month review with Nesta.
The report was part of a wider campaign by technology firms to get computer science on the curriculum and more technology in schools. The campaign had the support of UKIE, of which Microsoft is a member, and others entering the education technology space, including: Google, TalkTalk, Facebook, the IT lobby group Intellect, the British Computer Society, the Education Foundation and others like the Guardian Media Group.
Livingstone explained that gaming was used as a poster boy for the skills review because of its status as a ‘high-profile rock’n’roll industry’. In reality the campaign was acting in the interests of this ‘broad coalition’.[3]
The central message of Next Gen. was unequivocal and strikingly similar to the messages of education reformers in the US and elsewhere, including Google's Eric Schmidt: the consequences of not reforming the UK’s education system according to their recommendations would be devastating for the UK’s high-tech industries. ‘Unless we act quickly, we are in danger of losing out,’ it said.
It made a number of recommendations:
- computer science should be included on the curriculum. In early 2012, UK education secretary Michael Gove endorsed computer science as an important academic school subject.
- teachers should be trained to teach computer science.
- video games should be used to draw pupils into STEM subjects (science, technology, engineering and maths). The report played up the benefits of video games to teach, while ignoring the mixed results from the few trials conducted.
- central repository of the best video games for teachers. In essence, a marketing tool for educational games makers.
As if to underline its role in kick-starting an ed-tech revolution in schools, Nesta, supported by the same coalition of technology interests, followed up with a series of reports, all of which called for more technology to teach and strongly advocated the need to redesign education on digital lines. Nesta's Decoding Learning report (2012), for example, champions digital technology in the classroom.[4]
Next Gen. and subsequent publications appear, therefore, as lobbying tools for technology firms with a clear, vested interest in digitising learning, as well as enthusing a new generation of coders.
Other digital education activity
- Flipped Classroom: working with 12 secondary schools across England and Scotland to investigate the impact of an approach to ‘Flipped Learning’ on mathematics teaching.[5]
- Remote Tutoring: exploring the potential of remote one-to-one tuition to support primary age children at risk of underachievement in mathematics.[6]
- Visible Learning: exploring the potential of real time captioning and transcripts of lessons to support teachers’ professional development.[7]
- Make Things Do Stuff: platform with tools for children to make and share digital things.
- Digital Makers Fund: funding for innovations that aim to significantly increase the number of young people participating in digital making. Investments include: Code Club, CoderDojo-Scotland, Printcraft, Technocamps, Technology Will Save Us[8]
- One Day Digital events for teachers in Scotland on digital making) for teachers.
Nesta investments in Edtech
Nesta Impact Investments is a fund used to support social ventures. It has invested in a number of education technology startups, including: CogBooks (adaptive learning online platform); Digital Assess (online assessment tool); and Movellas, (online story sharing site).[9]
Education partners
Nesta's education programme is supported by: Nominet Trust, Mozilla, Scottish Government and Futurelab at NFER National Foundation for Educational Research
People
- Geoff Mulgan, founder of New Labour think tank Demos, and former head of policy for Tony Blair.
- Stian Westlake, Executive Director of Policy and Research; previously worked in social investment at The Young Foundation, as a consultant at McKinsey & Company in Silicon Valley and London (where his work focused on healthcare, private equity and infrastructure), and as a policy adviser in HM Treasury.
- Helen Goulden, Executive Director, Innovation Lab; previously spent five years consulting in the Cabinet Office, Office of the Deputy Prime Minister and Communities and Local Government.
- Giulio Quaggiotto, Senior Programme Manager in the Innovation Skills team; expertise in the use of big data for public policy.
- Brenton Caffin; formerly founding CEO of The Australian Centre for Social Innovation (2009-2012); former consultant to Australian and British governments on public policy, performance improvement and change management. Brenton was also previously seconded to the UK Home Office Strategic Policy Team.
- Lena Patel, Corporate Affairs Manager; ex-Greater London Authority, managing the Mayor’s private sector team.
- Sarah Reardon, Director of Media and Corporate Affairs
Trustees
- John Chisholm, chair of trustees (2009-); formerly of QinetiQ.
- David Pitt-Watson
- Dr Michelle Harrison, CEO of the WPP Government and Public Sector Practice and the CEO of TNS BMRB, the leading social research agency servicing UK government.
- Edward Wray, co-founder Betfair
- Julie Mellor, led PWC's health consulting practice in London and is currently the Parliamentary & Health Service Ombudsman.
- Kersten England
- Kim Shillinglaw, BBC's Commissioning Editor for Science and Natural History.
- Madeleine Atkins
- Piers Linney, Co-CEO of cloud service provider Outsourcery and of Dragons' Den fame.
- Rob Woodward, CEO of STV Group
- Simon Linnett, Executive Vice Chairman at Rothschild
- Sir John Gieve, Chairman of VocaLink
Former staff
- Lord David Puttnam, founder chair of Nesta.
- Sir Chris Powell, former chair (2003-2009)
- Jonathan Kestenbaum, former CEO (2005-2011)
- Philip Colligan, former Deputy CEO and Executive Director, Innovation Lab; before that Colligan was one of the founders of the Behavioural Insights Team (the Nudge Unit) where he served as a non-executive director and was a founding trustee of the Centre for London. He served as an adviser on social innovation to the Cabinet Office. He is currently CEO of the Raspberry Pi Foundation, which aims to get more children involved in computer science and digital making; and non-executive director of Stepping Out, a social business that specialises in setting up new enterprises from public services.[10]
External Lobbyists
- Portland PR (in the run-up to the 2010 general election)
- Edelman (c2005)
Contacts
- Website: http://www.nesta.org.uk
- Address: 1 Plough Place, London, EC4A 1DE
References
- ↑ Our History, Nesta website, accessed August 2015
- ↑ Next Gen report, Nesta, February 2011
- ↑ Nick Cohen, London Game Conference: Ian Livingstone interview, Guardian, 7 November 2011
- ↑ Decoding Learning, Nesta, November 2012
- ↑ Flipped Learning, Nesta website, accessed August 2015
- ↑ Remote Tutoring, Nesta website, accessed August 2015
- ↑ Visible Learning, Nesta website, accessed August 2015
- ↑ Digital Makers, Nesta wesbite, accessed August 2015
- ↑ Education, Nesta Impact Investments, accessed August 2015
- ↑ Philip Colligan, LinkedIn profile, accessed August 2015